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vlimath.h
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1999-03-06
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/* VLImath.h
vector management functions for data type "long":
integer arithmetics and mathematics.
Copyright (c) 1996-1999 by Martin Sander
All Rights Reserved.
*/
#ifndef __VLIMATH_H
#define __VLIMATH_H
#if !defined( __VECLIB_H )
#include <VecLib.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/****************** Basic Arithmetics *************************/
void __vf VLI_neg( liVector Y, liVector X, ui size );
void __vf VLI_abs( liVector Y, liVector X, ui size );
void __vf VLIo_addC( liVector Y, liVector X, ui size, long C );
void __vf VLIo_subC( liVector Y, liVector X, ui size, long C );
void __vf VLIo_subrC( liVector Y, liVector X, ui size, long C );
void __vf VLIo_mulC( liVector Y, liVector X, ui size, long C );
#ifdef V_trapIntError
#define VLI_addC VLIo_addC
#define VLI_subC VLIo_subC
#define VLI_subrC VLIo_subrC
#define VLI_mulC VLIo_mulC
#else
void __vf VLI_addC( liVector Y, liVector X, ui size, long C );
void __vf VLI_subC( liVector Y, liVector X, ui size, long C );
void __vf VLI_subrC( liVector Y, liVector X, ui size, long C );
void __vf VLI_mulC( liVector Y, liVector X, ui size, long C );
#endif
void __vf VLI_divC( liVector Y, liVector X, ui size, long C );
void __vf VLI_divrC( liVector Y, liVector X, ui size, long C );
void __vf VLI_modC( liVector Y, liVector X, ui size, long C );
void __vf VLI_maxC( liVector Y, liVector X, ui size, long C );
void __vf VLI_minC( liVector Y, liVector X, ui size, long C );
void __vf VLIo_addV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLIo_subV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLIo_subrV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLIo_mulV( liVector Z, liVector X, liVector Y, ui size );
#ifdef V_trapIntError
#define VLI_addV VLIo_addV
#define VLI_subV VLIo_subV
#define VLI_subrV VLIo_subrV
#define VLI_mulV VLIo_mulV
#else
void __vf VLI_addV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_subV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_subrV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_mulV( liVector Z, liVector X, liVector Y, ui size );
#endif
void __vf VLI_divV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_divrV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_modV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_maxV( liVector Z, liVector X, liVector Y, ui size );
void __vf VLI_minV( liVector Z, liVector X, liVector Y, ui size );
/******************** Accumulation (Y += X) ******************************/
void __vf VLI_accV( liVector Y, liVector X, ui size );
void __vf VLI_accVBI( liVector Y, biVector X, ui size );
void __vf VLI_accVSI( liVector Y, siVector X, ui size );
void __vf VLI_accVI( liVector Y, iVector X, ui size );
/***************** Bit-wise operations *********************/
void __vf VLI_shl( liVector Y, liVector X, ui size, unsigned C );
void __vf VLI_shr( liVector Y, liVector X, ui size, unsigned C );
void __vf VLI_and( liVector Y, liVector X, ui size, long C );
void __vf VLI_or( liVector Y, liVector X, ui size, long C );
void __vf VLI_xor( liVector Y, liVector X, ui size, long C );
void __vf VLI_not( liVector Y, liVector X, ui size );
#ifdef __cplusplus
}
#endif
#endif /* __VLIMATH_H */